Dostlar STUDIO / Mods / Dostlar Trade Center

Dostlar Trade Center

Selling point with a weighbridge · Economy

Early developmentFS25_DSTradeCenter

Dostlar Trade Center is a 54 x 28 m placeable selling site: a real weighbridge at the entrance and, right across from it, a drive-through receiving hall joined to a warehouse. It is public, so every farm can sell here, not only the owner. Prices follow the game's market, but each product drifts on its own, so prices here differ from other selling points, and no product ever drops below the game price. Every sale gets a numbered invoice for the selling farm. The server admin sets prices per product or per category from a single table.

Status: Early development. The mod is not on any server yet and is being tried locally; the feature list describes the goal and the released version may differ.

Features

What it does

  • A public market: every farm can sell here, not only the owner.
  • You drive into the receiving hall over the weighbridge and leave to the west. The grain grate takes every field crop, bulk straw, silage and wood chips, raw milk (cow, goat, buffalo) and stones.
  • At Dock 1 right next to it, pallets (food, industrial goods, wool) and bales are sold the moment they are set down.
  • A real weighbridge at the entrance: the vehicle train is weighed once as it drives on, and the display shows the live weight.
  • Log sales: drop logs in the log yard at the east gate (the KÜTÜK SATIŞ arch) and sell them at the "!" point. Wood products such as wood chips, boards, planks, beams, prefab walls, furniture, paper and carton rolls are bought as well.
  • Prices follow the game's market, and each product drifts on its own within a band (10 percent by default, one step every six in-game hours). Products with a fixed price do not drift, and nothing is ever sold below the game price.
  • Price table (admin): every product in one table grouped by category, with icons and a column for the difference to the game price. Multiplier, ceiling, fixed price and buying are set per cell or for a whole category at once; changes can be undone, Ctrl+F searches and clicking a heading sorts.
  • Price scope (admin): with "All selling points" the multiplier, ceiling and fixed price apply to every selling point on the map; closing a product and the drift stay at the trade center.
  • Invoices: every sale gets a numbered invoice for the selling farm (for example TCM-021-00012). At the weighbridge office, on foot, Open invoices shows a list grouped by day; players see their own farm, the server admin sees every farm. Invoices are also archived as CSV under modSettings/FS25_DSTradeCenter/.
  • Admin settings: a green (!) at the warehouse's pedestrian door, visible only to the admin, opens the price policy, public access, invoices and merging time, commission and the multiplier limit.
  • Farewell: a player who sold here gets a thank-you and a visit summary (litres and amount) when driving off; it does not appear while invoicing is switched off.

Works with

With our other mods

Works on its own. With these mods also installed, you get the following:

  • Pallet Storage v1.12.4.0 · Early development

    At Dock 1, any vehicle carrying pallets (tractor or truck plus trailer) sells them with Left Alt + U while they are still strapped; products the trade center does not buy stay on the vehicle. Unstrapped pallets are taken automatically anyway.

Setup

How to use it

  1. Not released yet. On release the zip goes into the mods folder of the server and of every connecting player.
  2. The site is bought in the shop (60,000, daily upkeep 40) and placed on a flat 54 x 28 m area.
  3. To sell, drive into the hall over the weighbridge: tip bulk goods onto the grate and set pallets or bales down at Dock 1.
  4. Prices are set by the server admin: the green (!) at the warehouse's pedestrian door opens the settings and the price table. No key binding is needed.